ICMI ’17 Paper & ISS ’17 Demo

I’ve had a paper accepted by ACM ICMI 2017 titled “Rhythmic Micro-Gestures: Discreet Interaction On-the-Go” [1]. The paper is about rhythmic micro-gestures, a new interaction technique for interacting with mobile devices. This technique combines rhythmic gestures, an input technique from my CHI 2016 paper, with the concept of micro-gestures, small hand movements that can be performed discreetly. I’ll be giving a talk about this paper at the conference in November, in Glasgow.

We’ve also had a demo accepted by ACM ISS 2017 from the Levitate project [2]. That demo gives attendees the chance to try interacting with mid-air objects, suspended in air by acoustic levitation.

[1] Rhythmic Micro-Gestures: Discreet Interaction On-the-Go
E. Freeman, G. Griffiths, and S. Brewster.
In Proceedings of 19th ACM International Conference on Multimodal Interaction – ICMI ’17, 115-119. 2017.

[2] Floating Widgets: Interaction with Acoustically-Levitated Widgets
E. Freeman, R. Anderson, C. Andersson, J. Williamson, and S. Brewster.
In Proceedings of ACM International Conference on Interactive Surfaces and Spaces – ISS ’17 Demos, 417-420. 2017.

NordiCHI Workshop Paper on Interactive Light Feedback

Our position paper, “Illuminating Gesture Interfaces with Interactive Light Feedback” [1], was accepted to the NordiCHI Beyond the Switch: Explicit and Implicit Interaction with Light workshop. In it, we discuss examples of light being used in gesture interfaces and we discuss how we use interactive light for feedback about gesture interactions in one of our own gesture interfaces. The paper will be available on the workshop website by the end of September.

An example of interactive light feedback from an early prototype.
An example of interactive light feedback from an early prototype.

[1] Unknown bibtex entry with key [InteractiveLight]

ICMI ’14 Paper Accepted

My full paper, “Tactile Feedback for Above-Device Gesture Interfaces: Adding Touch to Touchless Interactions”, was accepted to ICMI 2014. It was also accepted for oral presentation rather than poster presentation, so I’m looking forward to that!

Tactile Feedback for Above-Device Interaction.
Tactile Feedback for Above-Device Interaction.

In this paper we looked at tactile feedback for above-device interaction with a mobile phone. We compared direct tactile feedback to distal tactile feedback from wearables (rings, smart-watches) and ultrasound haptic feedback. We also looked at different feedback designs and investigated the impact of tactile feedback on performance, workload and preference.

ultrasound array
Array of Ultrasound Transducers for Ultrasound Haptic Feedback.

We found that tactile feedback had no impact on input performance but did improve workload significantly (making it easier to interact). Users also significantly preferred tactile feedback to no tactile feedback. More details are in the paper [1] along with design recommendations for above- and around-device interface designers. I’ve written a bit more about this project here.

Video

The following video (including awful typo on the last scene!) shows the two gestures we used in these studies.

References

[1] Tactile Feedback for Above-Device Gesture Interfaces: Adding Touch to Touchless Interactions
E. Freeman, S. Brewster, and V. Lantz.
In Proceedings of the International Conference on Multimodal Interaction – ICMI ’14, 419-426. 2014.